7/27/2023 0 Comments Swordigo walkthrough dragon graspThe area of the first dungeon is the only place in the game where unlimited enemies spawn.Since the boss will only use directed attacks on its second stage, you'll never be hit if standing below the boulder's tunnels. The 2 fireball attack MAY hit you, but it is completely possible to just stand still and recharge health/energy. The directed fireballs attack from the boss will just pass over your head and NOT hit you if you stay still.However, this requires very well-timed jumps. It is possible, albeit very difficult to defeat/kill the third gatekeeper without Dragon's Grasp.Your master in spiritual form appears shortly after and tells you to go the icy peaks. They can be dodged, but that requires some skill.Įventually the boss is killed and the fire to the right dies down, revealing the third Shard of the Mageblade. Use Dragon's Grasp to catch the blobs after killing the bats, and then jump to the left. These three projectiles make movement to the bottom left tricky, but doable. When half of its health is gone, it will start summoning fire boulders from left and right openings and it will also start firing fast magic bolts. Keep heading left until you reach a purple door, which takes you to another room, with two projectiles falling from the ceiling and one projectile firing in a diagonal fashion. Don't attack it with spells however, as they are useless against it. To pull it down, use the ability Dragon's Grasp to pull it down and strike it. This is a boss which is always located in a high place. Once you get the key you can unlock a room where there is a portal and the way to the next area. To get to the key you must lower the statue by firing a magic bolt directly on the bust - it lowers down step by step on every hit. The bats enter the room one after another in a short distance from a gap in the ceiling. The key for the first door is behind a high statue in a big room protected by fiery bats. This is also where you defeat the third boss. 11- Great Caves, Fiery Depths, Chambers of The Flame - Gameplay. If you used it already or forgot to bring one, run back and forth by jumping over him and avoiding him until you regenerate some health to fight again (this is assuming you put your shadow trinket into your armor).This place is where you get the third part of the Mageblade. If you run low on health, use your potion. This is the only boss that you won’t get hurt from by touching. When cast, a long arm extends in the direction the player is facing, automatically targeting objects and enemies that are in range. Try to get a feel for his attacking patterns and attack when he isn’t. Dragons Grasp is the final combat spell the player learns. Part 2: The only attack that he can’t deflect back at you (though he might block) is dragon’s grasp. You can use dragon’s grasp occasionally to hit him and do damage. When he comes down in his swirling sword attack, dodge it and then attack him as he comes back up. Part 1: Deflect the boss’s fireballs back at him. Make sure to have a potion with you before you enter the boss fight. If you stand on the moving platforms, you’ll avoid the big lava boulders. You can deflect his fireballs with your sword but he won’t take damage from them. Use your dragon’s grasp spell to hook him closer and then hit him. Make sure to turn on dimension rift again and kill the towers if his shield comes back. While his shield is down, turn off dimension rift and just hack and slash him. You have to go through the Great Caves to reach the Fiery Depths, and climb up some platforms over lava to reach the place where youre given the Dragons Grasp. The boss is invulnerable until you destroy his shield by hitting the two towers (which you can only see with dimension rift on). Like the Magic Bomb, it is primarily used as a utility spell, but it has some combat applications as well. Right when you get into the boss fight, turn on dimension rift and destroy the two towers shooting beams at the boss to make a shield. Dragon's Grasp is the final combat spell the player learns. You need to have the dimension rift spell. The fastest and easiest way to beat the boss is by deflecting his fireballs with your sword (by hitting them). Part 2: The easiest way to beat the boss is by deflecting his fireballs with your sword (by hitting them). Part 1: Kill the golem by either shooting fireballs or attacking him with your sword.
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